Integrate Cinemachine and enhance debug capabilities
- Add Cinemachine package (v3.1.4) and configure related components (e.g., CinemachineBrain, CinemachineCamera, CinemachineFollow). - Update scene with new Cinemachine virtual camera for improved camera behaviors and tracking. - Extend `DebugUi` to display grounded status and added supporting logic in `TestScript`. - Refine physics logic in `TestScript` with grounded checks and updated jump action conditions. - Minor adjustments to Rigidbody angular damping and ForceMode values.
This commit is contained in:
@@ -21,6 +21,8 @@ public class TestScript : MonoBehaviour
|
||||
|
||||
private double _maxDifference = 0;
|
||||
|
||||
private bool _grounded = false;
|
||||
|
||||
[SerializeField]
|
||||
private float torqueForce;
|
||||
|
||||
@@ -96,11 +98,11 @@ public class TestScript : MonoBehaviour
|
||||
_smoothX = 0;
|
||||
}
|
||||
|
||||
if (_jumpAction.WasPressedThisFrame()) {
|
||||
if (_jumpAction.IsPressed() && _grounded) {
|
||||
_configurableJoint.yDrive = _softJointDrive;
|
||||
}
|
||||
|
||||
if (_jumpAction.WasReleasedThisFrame()) {
|
||||
if (_jumpAction.WasReleasedThisFrame() && _grounded) {
|
||||
float t = Mathf.InverseLerp(0.15f, 0.63f, (float)GetDifference()); // gives 0 when 0.63, 1 when 0.15
|
||||
float forceMultiplier = Mathf.Lerp(30, 5, t);
|
||||
|
||||
@@ -117,6 +119,7 @@ public class TestScript : MonoBehaviour
|
||||
debugUi.UpdateVelocity(_rigidbody.linearVelocity.y.ToString());
|
||||
debugUi.UpdateText($"Difference: {_maxDifference}");
|
||||
debugUi.UpdateCurrentText($"Current difference: {GetDifference()}");
|
||||
debugUi.UpdateGrounded(_grounded ? "Yes" : "No");
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
@@ -130,8 +133,10 @@ public class TestScript : MonoBehaviour
|
||||
|
||||
if (Physics.Raycast(origin, dir, out var hit, distance)) {
|
||||
Debug.DrawRay(origin, dir * hit.distance, Color.yellow);
|
||||
_grounded = true;
|
||||
} else {
|
||||
Debug.DrawRay(origin, dir * distance, Color.white);
|
||||
_grounded = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user