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pogo-stick-game/Assets/0Friction.physicMaterial
ondroftw 7979b5d66d Add 0Friction and 100Friction materials with scene adjustments
- Introduce `0Friction` and `100Friction` physics materials for improved control over object interactions.
- Update `SampleScene` with modified Rigidbody and physics properties, including mass, damping, and material assignments.
- Replace outdated mesh references and add new `CapsuleCollider` for the `Pump` object.
- Adjust object layers, transforms, and configurable joint parameters for enhanced physics behavior.
2025-10-19 00:46:06 +02:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!134 &13400000
PhysicsMaterial:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: 0Friction
serializedVersion: 2
m_DynamicFriction: 0
m_StaticFriction: 0
m_Bounciness: 0
m_FrictionCombine: 0
m_BounceCombine: 0