- Introduce `0Friction` and `100Friction` physics materials for improved control over object interactions. - Update `SampleScene` with modified Rigidbody and physics properties, including mass, damping, and material assignments. - Replace outdated mesh references and add new `CapsuleCollider` for the `Pump` object. - Adjust object layers, transforms, and configurable joint parameters for enhanced physics behavior.
16 lines
358 B
Plaintext
16 lines
358 B
Plaintext
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!134 &13400000
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PhysicsMaterial:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: 100Friction
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serializedVersion: 2
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m_DynamicFriction: 1
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m_StaticFriction: 1
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m_Bounciness: 0
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m_FrictionCombine: 0
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m_BounceCombine: 0
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