Update physics material properties and scene configurations

- Adjust physics material parameters, friction settings, and dynamic properties for better object interactions.
- Update scene configurations to align with material changes and optimize physics behavior.
This commit is contained in:
2025-10-19 11:57:44 +02:00
parent 7979b5d66d
commit 11ffb2e7e2

View File

@@ -151,7 +151,7 @@ Rigidbody:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 109005183}
serializedVersion: 5
m_Mass: 3
m_Mass: 3.5
m_LinearDamping: 0
m_AngularDamping: 40
m_CenterOfMass: {x: 0, y: 0, z: 0}
@@ -742,7 +742,7 @@ Rigidbody:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 125187157}
serializedVersion: 5
m_Mass: 7
m_Mass: 5
m_LinearDamping: 0
m_AngularDamping: 40
m_CenterOfMass: {x: 0, y: -0.03, z: 0}
@@ -1070,10 +1070,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: f29f8671b3f4470296145841943e38a8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::TestScript2
torqueForce: 10
torqueForce: 8
lerpSpeed: 7
jumpDownForce: 3.5
jumpUpForce: 3.75
jumpUpForce: 3.5
softPositionSpring: 200
forceMode: 2
pump: {fileID: 109005184}